It's a misconception that Dark Knight has lower defense than warrior. Drop down and continue south to H-14. Absorb-STR, DEX, and TP are great spells that can help boost either stat where you need it most. Believe it or not, this sub actually starts to work around Lv.30. Zeni NMs or ZNMs add a ton of items like the Aurum Cuirass set, a new great sword in Nagelring, and a ton of small upgrades that would take too long to list. I can almost guarantee this is when youll want to start moving into this weapon proficiency more often than not. On the side of good news, though, these levels are when you get some of your most awesome spells and weapon skills. Increases effect duration by 1 second. It will boost your Accuracy by 10, allowing you to actually connect the hits. so is argosy +1 set used for anything still these days? clear the savage tier on the first or second week. aight cool, least i didnt waste my gil then lol. This job is a "learn by doing" job for sure, you yourself need to figure out how to fit in a dread spikes between pulls without losing any DPS uptime, or when is appropriate to stun vs just allow things to go off so you can squeeze out more damage. This spell has a high level of skill expression, as the more TP the mob has the more TP you can take from it, so if you learn to read battle pacing and mob TP generation you can get some really nice Absorb TPs off. These levels are both quite nice and really bad for Dark Knights. The damage is abysmal and the exclusive WS Scourge is legitimately one of the worst weaponskills ever made with its CHR/MND mod. Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells. This set is intended for compatibility with the UCoB set and does not require Absorb-TP (45): This is a a fun spell, it allows you to steal TP from the enemy and give it to yourself. melding menu. Buying the INT is lagely going to give 2 INT = 1 Macc, and 1 Dark Skill = 1 Macc so choose whichever piece gives more magic accuracy. DRK has no Fencer and Last Resort haste doesn't apply to 1h build, so generally your 2h REMA will be better than Loxotic, unless its something like skeletons, where I think they resist slashing by 75% in C and they take bonus blunt damage. This helps alleviate Elvaans low dexterity, and therefore low accuracy. As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. TP sets should be able to work with /WAR as well. I can't wait to check out the rest of your videos. Classic FFXI community is a FANDOM Games Community. re-allocating stats on the relic to switch between them. much easier to meet currently than on release due to potency and system changes, Except now you can absorb the targets TP every minute. I have been doing RoE stuff and I'm following a guide to get 119 gear. un-augmented version with one Critical Hit and one Skill Speed meld. Anything said here is seriously exaggerated. Thanks. Two sets, only piece of JSE being +2 neck: How do other DRKs handle Sheol C mobs that resist slashing? Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy. Once you go past 300 skill, all you need to worry about is magic accuracy. You can check your stats under an item level 375 Ground Strike is very fearsome at 300% TP and with the Thief subjob, in fact both of the principle weaponskills of Great Sword stack with Sneak Attack fearsomely. Allot no more than 127 points into each substat for or is that just from using Drain 3? Well, some may argue that if you have spent your gil making a Caladbolg 99 instead of Ragnarok 99 chances are that you aren't intelligent enough to compete with a Borealis/OAT GS DRK. You can check your stats under an It's important to keep in mind the people you're playing with. Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. PLD is the easiest and, arguably, one of the most effective tanks in FFXI 75 pre-Atonement era. Is an extremely useful and underrated support job. Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. Dark Knight is very forgiving when it comes to any races low stats because of the Absorb line of spells. For more detail You have people worried about parses, all while they're running auto-buff and auto-wswhat are you doing? multiple early tier clears and top parses under his belt. Red Curry - One of the very few attack+150 foods. And if thats not enough to make you sub this, you get Meditate at Lv.60. That says it all. Ridill can bring the power of your Dual Wielding up a notch, but the DoT will still be far inferior to using a Scythe or Great Sword. Determination. optimum efficiency. From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. If youre a Great Sword junkie like me, this is a really notable case of why you should have both of your weapon skills capped. And if you are a newcomer to this game, the Beginner guide may teach you a few things you didn't already know. You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. Though not very high, Dark Knight has some skill in Marksmanship. Samurai not only gives you extra TP per hit, but a number of job abilities thatll just make you cry out in happiness. Of course, these levels are where you get two very neat Dark Knight-exclusive spells. Ambu/Escha/+2 AF is the general area of gear I'm working with atm. Also like Warrior, many are simply not practical for general usage. Hit X materia plus one Direct Hit IX with Skill Speed. The only downside is that it doubles your recasting time for all spells, so turn it off before using any spell. Weapon Grade: B- I have a post of gearsets from 2019 at the following link. Following the path west, head to H-7. They can also use some crossbows. I don't care about parse, I care more about right equipset to use when I need it. So you can use the gear suggested for a Torcleaver/Greatsword build(Resolution builds use another set thou)For Ambuscade GreatSword Nandaka Ground strike build.for Savage blade build with Naegling, for Ambuscade Scythe(Drepanum) Spiral Hell buildfor Apoclypse Relic scythe Catastrophe buildfor Anguta and cross reaper spam(entropy is another ws set)All the scythe builds for ws use ratri gear 4/5 or 3/5, but these sets also work just fine.So use whichever weapon you prefer, but this is mainly for the Great Axe build and it's a strong one!0:00 Intro1:38 Ranting3:23 Intro continues7:26 Drain 3 set13:44 Drain3 Example Self SC14:20 Drain3 Weaponbash+Keen Edge14:47 Drain3 \"Free nuke\"15:27 Drain3 In Dynamis-Divergence talk and tips16:20 TP Set22:43 Hybrid Set24:21 Armor Break WS SET26:23 Steel Cyclone, Upheaval \u0026 Fell Cleave WS Set30:45 Dread Spike Set31:18 Endark Set34:22 Self Skillchain Opener34:50 Self Skillchain Other35:15 OutroWeapon bash+Ignominy Gauntlets Skillchains for different weapons to use drain III Magic burst easy on: https://www.ffxiah.com/forum/topic/53584/catastrophe-weapon-bash-ignominy-gauntlets23Link to more DRK gearsets that you can aim for after this: https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/Pretty outdated, has some good info and some gear still relevant of course:https://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guideOther helpful beginner linkshttps://www.bg-wiki.com/bg/Quickstart_1-119_GuideRuaumokos DRK guide!https://www.youtube.com/watch?v=UuETOQ_uXwYDark knight Gearswap Lua filehttps://github.com/Selindrile/GearSwapIf you want to see me play live I stream over on Twitch multiple times a week, make sure to check me out over there at: https://www.twitch.tv/rikipediagamingOr you can catch me Live here on YouTube!Social mediahttps://www.instagram.com/rikipedias/https://twitter.com/Rikipedia1https://www.facebook.com/Rikipediagaming--------------------------------------Join our discord channel!https://discord.gg/FcZANkMarz----------------------------------------Support and donate------------------------------------Paypalhttps://www.paypal.com/donate/?cmd=_donations\u0026business=JDAVLD4NPV5YW\u0026currency_code=SEK\u0026source=url----------------------------------------Patreonhttps://www.patreon.com/rikipediagamingIf you enjoyed this video and found it helpful, smash that like and subscribe button and leave a comment. Einherjar adds the two pieces of Valhalla gear, which are great pieces for PDT and tanking sets. With Souleater up you would usually lose 12% of your HP with every auto attack, but when paired with Blood Weapon you will heal all of that HP back making it do no damage to you (this does not work on WSes). Still, you are much better off with more accuracy (if you are eating meat) since you will certainly deal more damage if you land all the hits or simply more Str if you are munching sushi. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. Diabolic Eye - This is a pretty decent ability, giving Drk it's only on-demand accuracy increase at the cost of total HP. Dark Knights are melee damage dealers specializing in the use of Great Swords and Scythes. Gear-wise you will use a combination of gear already shown in this guide, as well as new sets for enmity generation and defense. A poorly-played Dark Knight can just die a whole lot or just be a crippled damage dealer. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. Flexibility is the key to Dark Knights usefulness, in general the job struggles to keep up with the best DD jobs like Samurai or Warrior, but people still love to have them around just for the mixture of support and damage. This playstyle has almost entirely vanished on Eden, as with proper gearing and buffing, even on the hardest mobs you will likely have buffs and be able to just sub Sam or Nin to melee the mob down, which results in far more damage than the spike of SAWS. Your AF flanchard (pants) is(are) very underrated. Scythes are split into two types: Zaghnal and Scythe. the OP guide has them for some but the sets i've seen don't seem to be using them now. You may opt to use an Augmented Classical Ring of Fending instead of its A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. This Please add anything if it is needed, and take away anything that is either untrue or not needed. Equipment: High-end Armor Sets (Offensive). CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. The two-handed Great Axes have an amazing damage over time, and get some pretty cool weapon skills. 1. This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. haha well i'm at work atm and i've yet to unlock it i'm sure i have a decent amount of gear for it from other jobs or can get it atleast. This strategy is used to take down very scary end game monsters in 30 seconds flat like Vrtra, Bahamut, and Dynamis Lord. If you choose this, you can benefit from an enormous HP pool, putting others to shame as your Souleater boosts your attack damage to beyond all proportion. This set replaces five Direct Hit X materia with Skill Speed in order to 2.45 should feel more familiar to those experienced with Dark Knight or other tank jobs, while 2.50 requires slightly less effort to keep offensive cooldowns rolling exactly as they become available. This power comes from the spell Utsusemi, both versions of it, which puts a buff on you that absorbs incoming damage. A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. Great Swords are moderately fast at an average of 420-450 delay. Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. I dont play enough to have a linkshell right now. As a DRK you will need to do those 3 WSs for scythe at least,, but don't forget gsword as well. The DPS requirement for the encounter is Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. Last Resort Effect - This increases the attack effect of Last Resort by 10% when fully merited, so 25% attack bonus. Absorb-STR (Or any stat) (31-43): These are very situational spells that allow you to steal a mob's stats and apply them to yourself. Expect a lot of foes to fall at your hands when that occurs. Summary - The Gear Here is the best defense-wise for your level, the Courage and Balance rings are interchangeable and moreso since DEX+1 = ACC+1 since a previous update. People need a guide to just spam resolution? Thank you very much, Quetz, great guide! If x-hit was your focus for armadaberk for TP body, what about embrava set? Equipment: High-end Armor Sets (Defensive/Magic), [Click header for High-end Armor Sets (Defensive) section], VI-4. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. Third Eye, acquired at Lv.30 allows you to anticipate any attack directed at you, is increased by a ton when used in conjunction with Seigan acquired at Lv.70. This spells damage scales with Dark Magic Skill up until a cap of 300 and then stops, after that just gear for magic accuracy via INT, skill, and raw magic accuracy items. Last Resort (15) 5:00 Recast - Increases your attack by 15% and lowers your defense by 15%. Relatively few people play Dark Knight tank (we call it Slurp Mage in the discord) but it is an exceptionally good end game tank. higher for maximum value on both substats. Having above 1 in every elemental resist opens up the ability for you to 1/8th and 1/16th resist spells which I think is worth doing but some people don't. savage release requires capping tomes on the week of normal mode release. I don't recommend this, as when you are using Souleater your damage output should be so insanely high that you will likely pull hate anyways. that won't overcap on Determination as a result, indicated by red text in the I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. Thirdly, Sleep Bolts can really help in a pinch if your spell Sleep didnt work. Personally I want to keep as much offensive pressure as I can in my PDT set so I just choose to swap in specifically PDT pieces. available. A full team of eighteen Lv.75 Dark Knights using Kraken Clubs can take down even Kirin before he summons his minions. I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. Imagine seeing that with a Kraken Club that hits its target 2-8 times per attack. This is the recommended set for DSR and aligns nicely with each phase. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. The Great Axe gives you access to strong weaponskills; Shield Break, as the first WS you learn, applies -40 evasion to the mob when used (not guaranteed, and based on combat skill level so keep it skilled up) which is one of the largest DPS increases you can possibly have for a party at low levels. When subbing Warrior, get yourself an Axe Belt for higher skill in them than even your Scythes and Great Swords. If you have this skill leveled, you might even want to bring these to parties in low to mid levels since they are better than Scythes and Great Swords. Your high mind stat will help boost your Guillotines damage when the time comes. Hit and one Skill Speed materia in the ring and two Critical Hit materia in the Even so, its not all that good. any slot you prefer, but the latter must be done on the crafted ring as it is Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. With average strength, a Mithras damage is high up there too. This is possibly one of the most trivial quests of all times. If this has been answered before I am sorry. Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. Enmity in era caps at 10,000 CE and 10,000 VE. Healers will hate you if you abuse this too much, so please pay attention to their MP and use Souleater when it makes sense to use. Awesome name too. Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the Real Rosa RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis is a Dark knight beginner's build with the ambuscade Great Axe Lycurgos.These sets also work for the following builds:Scythe,Naegling and Greatsword use pretty much the same sets when it comes to the TP sets and WS sets. [+] Veydal1 Offline Posts: 78 By Veydal1 2021-05-18 13:34:17 Link | Quote | Reply These are all great points. i've been playing sam but havent been enjoying it as much as i used to. I don't even get it sometimes. This includes daggers, swords, axes, great swords, great axes and scythes. Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. linked below. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? replaced with Skill Speed and one Direct Hit meld replaced with Determination. Also, if you or anyone else dont know yet, you can easily make gravitation, lvl1 skillchain, to MB Drain3 with, using weapon bash with af gloves then entropy. a tiny bit more HP with a negligible hit to DPS. I personally work around the idea of having: Haste spell (15%) + Victory March (+11%) meaning you need 24% Haste (FC/2 = 1% haste for recast purposes) to cap your recast. Thats 100x8 = 800 damage. (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. So the chances of your eight punches ALL landing on a mob is rare. It lasts five minutes and can be recast every minute. maximum value on both substats. It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. Apoc VS Calad: Fenrir.Puciato: 34: 2262: 4 years 1 month. offensive cooldowns rolling exactly as they become available. Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply). I use 4/5 sakpatas in my hybrid. LOL @ the colibri on Redemption. Additionally, one Direct Hit X and one Critical Hit On this page, you will find the best gear and best-in-slot items for your This set has a lot of personal expression in it. Afterglow relics aren't too expensive anymore either, but it's a fraction of the cost for nearly the same degree of utility. Dark Knight, like Warrior is able to use many different kinds of weapons. I actually have Lycurgos for RUN and I considered building around that but ultimately I ended up doing Dolichenus and Decimation. Your guide ties things up beautifully. Weapon Grade: A+ Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK . Dark Knight a.k.a. He will then send you to a Galka named Mighty Fist in the Darksteel Forge. user . These are shown on the weapon and rings, helm. On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. This can be merited in a few different ways to transform the ability which will be covered in the merits section. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. Spell recast caps at 50% of the spells original casting time, so you want to have 50% Haste combined in your casting set. Does anyone have a set for these club WS's? On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. High DMG whilst still retaining a fairly low delay. Also like Warrior, many are simply not practical for general usage. The last- and second-to-last steps of Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. It is not the main recommended set as a result, Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the "Real Rosa" RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis . Macro the Dexterity rings for melee then swap for Strength during a weaponskill. You can also replace the Classical Ring with an Augmented Radiant's Ring of Does Armadaberk really come ahead in that many situations? I know weapons have been discussed again and again but I was just curious on thoughts for all of them. and head. The reason being, it doesnt add anything to your overall damage over time or anything else for that matter. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. This spell also generates very high amounts of Enmity and can be used as a way to get snap hate. Drain II (62): Drain II acts like drain, but with a twist! Allot no Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off.